Sep 15, 2007, 11:22 PM // 23:22
|
#1
|
Ascalonian Squire
Join Date: Jul 2007
Guild: HeRo
Profession: R/Mo
|
Pre-Searing PvP-arena
I love to spend time in presearing, i really do, i enjoy farming dye, i enjoy collecting sephis axes in the catacombs, i enjoy trying to charm that darn bear, i enjoy collecting Ale's from the hunters, i enjoy doing the quests that give you rare skin weapons, however, i get bored after about 1 week and go delete the character, i even tried to get Legendary Defender Of Ascalon once, i got lvl 15 before i got bored.
There is 1 thing i miss, we all know that there infact IS PvP in Pre-Searing, when you leave Pre-Searing you are adware of you might loose your survivor title in a match off PvP, ofc you could just rage and start up on the PvE side, but forever banished from Pre Searing, just make a regular arena, and a leaving arena.
I suggest:
Since there isnt really much skills/armor in pre-searing to enjoy, it would be pretty balanced PvP, the arena would really be about skill. Collectors weapons wouldnt really be a problem, just 1, dont allow them OR 2 allow them, bcuz they dont really make that much diffrence since you have a very limited attribute points sack.
The level cap would be 1-5, 5-10, 10-15, 15-20. Or simply match make the teams so people with the same level fight with other people with the same level,
A gladiator title, "Legendary Gladiator Of Ascalon" If you get 10 wins you get 1 point, cap at 50, LGoA (1) is max.
Leecher/Rager proof (just like RA will be in a couple of weeks, right?)
Prolly wont happen, but it be kinda cool/fun it it did Just my opinon.
|
|
|
Sep 15, 2007, 11:30 PM // 23:30
|
#2
|
Site Contributor
Join Date: Jan 2006
Profession: R/
|
I think it would be kinda fun.
But I wouldn't want a title for it.
It should be like the festival arenas:
-everyone is at the same health/armor/attributes.
-no level cap(because of that reason)^^
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
|
|
|
Sep 15, 2007, 11:38 PM // 23:38
|
#3
|
Ascalonian Squire
Join Date: Jul 2007
Guild: HeRo
Profession: R/Mo
|
Ye thats a good idea, but i still want real skills kinda, hehe. But capping HP at like 300 for everyone is really nice.
|
|
|
Sep 16, 2007, 12:30 AM // 00:30
|
#4
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
As long as entering this arena makes characters have the stats of a level 10 character:
Level 10,
Health 280,
Armor (set to that of a level 10 character)
55 attribute points
The same goes for all othe 'newbie' arenas (Ascalon, Shiverpeaks, etc...)
They should have environment efects like those of the Dragon Arena to make all characters equal.
|
|
|
Sep 16, 2007, 08:01 PM // 20:01
|
#5
|
Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
|
i could see ppl exploiting this for the survival title in pre
|
|
|
Sep 16, 2007, 09:18 PM // 21:18
|
#6
|
Ascalonian Squire
Join Date: Jul 2007
Guild: HeRo
Profession: R/Mo
|
You could do what now? Not very smart to try to get survior title playing PvP.
|
|
|
Sep 16, 2007, 10:36 PM // 22:36
|
#7
|
Ascalonian Squire
|
/notsigned, because:
Quote:
Originally Posted by Drinky
...Since there isnt really much skills/armor in pre-searing to enjoy, it would be pretty balanced PvP, the arena would really be about skill...
|
That is the problem. While there are not high level armor or many skills, there are max weapons, max runes, and several /bonus weapons that not every newbie has access to, so it would not be really "balanced".
Also, you would need to make a new arena with multiple level requeriments (to avoid lvl 20s owning everyone), no exp (so you can't get LDoA, Survivor, or both in pvp), and no connection with other PVP title tracks.
Maybe the idea of making it as the arenas from events could work (meaning, special skill sets and armor-hp balance).
|
|
|
Sep 16, 2007, 11:22 PM // 23:22
|
#8
|
Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
|
Quote:
Originally Posted by Drinky
You could do what now? Not very smart to try to get survior title playing PvP.
|
jee wize your a smart one...
getting a lvl 20 friend, and killing him over and over blah blah blah
|
|
|
Sep 17, 2007, 12:44 AM // 00:44
|
#9
|
Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
|
Quote:
Originally Posted by Teh [prefession]-zorz
jee wize your a smart one...
getting a lvl 20 friend, and killing him over and over blah blah blah
|
Make it so you don't gain EXP like in Dragon Arena. Problem solved.
Also, make it so deaths don't count (again) like Dragon Arena. Not everyone thinks getting a Prophecies Survivor is futile.
|
|
|
Sep 17, 2007, 12:48 AM // 00:48
|
#10
|
Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
|
Great idea, jsut as long as Curse's ideas are implemented.
/signed (with curses ideas)
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 12:57 AM // 00:57.
|